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NATO Air Commander – Designer’s Thoughts

by mike | Dec 26, 2017 | After Action

I spent a lot of time this year in what one might generously term “interesting circumstances”.<br>One of the outcomes of that was a game I had in the …

Bombs Away! Target for Today hits right on target! Board Game Review.

by mike | Dec 2, 2017 | After Action

Target for Today Bombers Over the Reich 1942 to 1945 Board Game Review. Publisher: Legion War Games Game Designer: Steve Dixon & Bob Best Price …

Review: The Operational Art of War IV

by mike | Nov 16, 2017 | After Action

Back in 1998, Norm Kroger, Jim Rose and John Davidson of Talonsoft introduced the wargaming world to the first edition of <i>The Operational Art of War</i> …

Diplomacy: The Most Evil Board Game Ever Made

by mike | Nov 10, 2017 | After Action

Image: Avalon Hill<p>There are great number of truly evil board games. But there is a game that’s the evilest of them all. <i>Diplomacy</i>.<p><i>Monopoly</i> is a finely …

Twilight Struggle Play the Experts #1: Slouching Toward Southern Europe

by mike | Nov 9, 2017 | After Action

<i>I have been a huge fan of Brian Reynolds and his digital game designs for over 20 years, since I first played his smash hit, Civilization II. As many</i> …

Op-Ed: We Need Friction In Digital Wargames Too

by mike | Oct 16, 2017 | After Action

Friction doesn’t get the love it should in videogames wargames. We the players are given complete, hivemind-like control over our forces — whether …

“When Star Wars was new”: Remaking Ogre, Steve Jackson’s first game, for PC

by mike | Oct 4, 2017 | After Action

Ogre is a 40-year-old board game about a massive tank, bristling with guns, trying to smash through an army

September 21 GMT Update: New P500s and Reprints, Production, More!

by mike | Sep 21, 2017 | After Action

Hi everyone!<p>As Rachel and I follow what so many of you are playing and saying about our games on Consimworld, BGG, and various social media outlets, …

Review: Gary Grigsby’s War in the West

by mike | Aug 15, 2017 | After Action

W<i>ar in the West</i> is my dream game. In every World War II game I’ve played; be it <i>Graviteam Tactics</i>, <i>Hearts of Iron</i> or any of the host of other titles …

Review: Command LIVE: Pole Positions

by mike | Aug 15, 2017 | After Action

C<i>ommand Live</i> scenarios usually are rife with noisy things like missiles, bombs, acrobatic jets, burning buildings and exploding ships. <i>Pole Positions</i> …

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