Review: Europa Universalis IV: Mare Nostrum
Paradox Interactive never gives up; thank heavens it doesn’t create a new stand-alone game with every brainstorm as some developers do. <b>Mare Nostrum</b> …
Paradox Interactive never gives up; thank heavens it doesn’t create a new stand-alone game with every brainstorm as some developers do. <b>Mare Nostrum</b> …
<i>By Mitch Reed</i>On Friday 11 December I decided to head up to Games and Stuff in Glen Burnie Maryland for the Team Yankee demo that was put on by the …
A while back, I wrote a post about Phoenix Command, detailing a squad-level firefight and talking a little bit about how the rules were extremely …
by Tom Thorsen Designer: Richard Berg Publisher: GMT Games “Awesome Bob” and I have both had this game […]
Going back to the Civ5 well again ~<p>By Brant Guillory, GrogDude<p><i>Click images to enlarge</i><p>So we’ve unified some borders, and chased around some Canadians. …
(cardboard is just so warm and friendly). I am guessing that the vmod will be released for general consumption at about the time the game comes out. …
How’s the new digital Twilight Struggle play? ~<p>Michael Eckenfels, 18 April 2016<p><b>PART 2</b><p><b>TURN 1: HEADLINE PHASE</b><p>In the last article, I described the …
I’ve just finished up my first play of <i>The Civil War,</i> playing a short 3-turn game to nail down some of the rules before embarking on a longer game at …
There’s no need to bury the lede here – designer <b>Corey Konieczka</b>‘s <b>Star Wars: Rebellion</b> is the best <i>Star Wars</i> board game ever made and a complete …